Frenzy
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Post by Frenzy on Sept 17, 2017 8:49:50 GMT -5
first of all before i explain, here's wikipedia's explanation of what a cult classic is; essentially, anything that's a cult classic is something that never made it mainstream, but has a small, extremely passionate fanbase that keep the piece of media alive even after it's shunning from mainstream consumption. in essence, its a "cult" for media that never made it big. i wonder this because if you were to compare BATIM to FNAF, they're similar-ish horror games that are based around a specific, childlike theme which is then revealed to be supernatural and terrifying in actuality. however, FNAF is clearly a mainstream game. theres merch of it everywhere, and most everyone knows about FNAF and has probably played atleast the first game. BATIM however seems like it'll fit as a cult classic much more. maybe not officially, but as is the fanbase is considerably small but very loud and passionate. the game itself is very niche if you ask me, the theme of 1920s cartoons and literal satanic rituals is a bit far off for some people, compared to "remember those animatronics in chuck-e-cheese? theyre actually as terrifying as your child self imagined they were" some cult classics im familiar with include Earthbound, Grim Fandago, American McGee's Alice, Jet Set Radio, STALKER, Psychonauts, Oddworld, Undertale, etc etc. you can find a whole list of officially recognized 'cult video games' here to compare what do you guys think? BATIM chapter 1 and arguably 2 definitely got more attention, but i don't think they're mainstream and ever will be. the fandom matches up to the idea of a 'cult' (puns intended) and i don't think any of us will let this game die even after it's finished, considering how interesting it is. cult classics are often games that offer a lot if you can get past the initial confusion, BATIM definitely fills that for me
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Post by Prime on Sept 17, 2017 11:01:06 GMT -5
I'd definitely see BATIM becoming a cult classic, mainly due to the fact that it is not as mainstream, but it has a large enough fandom with it.
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Frenzy
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Post by Frenzy on Sept 17, 2017 11:12:50 GMT -5
I'd definitely see BATIM becoming a cult classic, mainly due to the fact that it is not as mainstream, but it has a large enough fandom with it. me too i think what keeps cult classics so "cultish" is that their fans usually recommend the game to people long after it's release. like a sort of "you HAVE to check out this game atleast once" type of deal. BATIM isn't finished but that's how i feel, i just want everyone to give it a look even once, because there's a lot of neat ideas that are worth checking out even if it's niche. take Earthbound for example, one of the most classic cult classics imo, most everyone who's played it will tell you to atleast play a bit of it due to how it subverts it's genre, even if the game itself isn't the most perfect engineering-wise that's something that's important too. a lot of cult classic games are ones that make you think or have heavy plots. probably because mainstream games have to play it safe, it's in the more obscure titles you get more thinking fodder. it's not for everyone but it's interesting to those who're into it. BATIM isn't profound or making a statement by any means, but it's general plot just makes you think especially if you're a fan of early cartoons, the animation profession, and/or the occult (i'm all three, hehe) i always think if FNAF never got lucky with it's merchandising (which im so happy Scott Cawthon DID get lucky, he deserves it), it would of become a cult classic. BATIM might fill that niche where FNAF didn't?
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Post by theinkpony on Sept 17, 2017 12:55:20 GMT -5
cult classic yeah i think batim has potential as a cult clasic unless one day there is a AAA game developer who buys the right from meatly
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Post by Deleted on Sept 17, 2017 22:37:09 GMT -5
Hmm .... I think it might become one. Though the comparision to FNAF is just .... wrong (mostly because I don't see BATIM as a horror game) for some odd reason, yet I still make ref to FNAF (mostly because I haven't played many indie games). I don't think BATIM will take the spot that FNAF could have. FNAF has earned its title to being a favorite that now is becoming a classic favorite. FNAF is/was short lived, yet there are every now and then fan games made for it. BATIM I think will remain in the shadows for a long time, and will eventually have it's moment of glory. I have the feeling that it'll be a classic favorite within the next decade. theMeatly is better at playing his cards right than Cawthon is. I think with the info of the high possibility of a sixth FNAF game coming out, FNAF survivors are getting fed up with the confusing continuation of the franchise. Cawthon is milking it now and I think that FNAF will possibly soon be more of a cult classic. BATIM I think might too, but I think in due time is will surpass FNAF.
If we're going to make a a serious comparesion with BATIM and FNAF, it's all about how the developers draw there crowd in. From what I see, FANF players are dragged into playing the newer games because of a certain few demand it. This is why I say FNAF is now becoming a cult classic, because I'm now mostly hearing "uhhhh ... not another FNAF ....." (which I have said though I'm a bit relieved there is because of how Twisted Ones book ended). BATIM I'm seeing more hype for and it's not the over dramatic, for the current moment kind. It's more of a passionate hype. Even though FNAF's name is everywhere, and a lot more people have played it, it's more because it's like a chore, that the fandom has to play it no matter what. With BATIM it's more of a take or leave. It's not brainwashing you into having to play it, but if you do enjoy it, it's that true, passionate hype that you would see with people who are really into say certain eras, hobbies, etc.
Overall, I think for now BAtIM is a cult classic but will be a classic favorite later.
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Post by theinkpony on Sept 18, 2017 1:29:24 GMT -5
i think GW has a point here.
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Frenzy
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Post by Frenzy on Sept 18, 2017 3:37:04 GMT -5
i don't think FNAF CAN be a cult classic. it over-performed commercially (enough for Scott to drop 200k at will on charity) and can now be found in regular retail stores lik ToysRUS and some chains like Walmart. that's real mainstream if you ask me, and once a game has gone to mainstream it can't become a cult classic. i mostly make the comparisons to FNAF because its how i learnt about BATIM most people expected FNAF to be a cult classic (Scott already had a small passionate following of his games) but it hit it big. BATIM isn't the same though. unless it gets a surge of popularity, its likely to become a cult classic - which isnt a bad thing! cult classics have the benefit of small, loving fanbases that fully understand and enjoy the game. going mainstream can have adverse effects, mostly due to just how many people its exposed to. for some developers it can be better because theres more creative freedom the further away from mainstream you get. unless chapters 3-5 give the game a huge popularity boost, im really not sure? BATIM is inbetween obscure and mainstream, aka cult classic levels. i find a lot of people i know dont appreciate BATIM, but are all good fans of FNAF. maybe BATIM can be compared to other games? but im not enough of a gamer to know. im a big FNAF fan and its the closest i have for comparison i dont think its as far off a comparison as you suggest though, all respect!
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Post by theinkpony on Sept 18, 2017 9:39:50 GMT -5
i would think clut clasic would be fine but wont we want it to be main stream so that everyone can have some bendy
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Frenzy
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Post by Frenzy on Sept 18, 2017 9:47:46 GMT -5
i would think clut clasic would be fine but wont we want it to be main stream so that everyone can have some bendy of course!! i'd love for BATIM to have the popularity of other games and for theMeatly to make it big, but we're just speculating about how the game might end up. being a cult classic is better than being obscure, so if BATIM doesn't go mainstream, we should hope it becomes a cult classic or something of the like instead.
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Post by Deleted on Sept 18, 2017 12:14:34 GMT -5
I think it'll run FNAF to the ground eventually. I have played basically on the games .... (Damn you SL night 4! I shall beat you one day!) .... I wouldn't exactly call myself a FNAF fan, even though I write crossovers with it and have some of the merch. It's more of the fact I relate to it in real life more than anything and not to mention, the mystery behind it has my inner detective keeping me coming back to it. The books are better than the games and I play it for trying to figure out who the serial killer is and trying to stop him (though I know the whole plot now basically).
With BATIM it is also similar to a degree. It's relateable, there's a mystery, but it's just that well done and enticing of a story is what makes it. It might be a painfully slow motion, but it has the potential to be a game where everyone plays over and over again for a long time. I feel it while be longer longer that the FNAF hype. Now until we see what happens after ch 5 we won't exactly know.
FNAF has just ignited a fad in the horror lovers realm. There was a time where a lot of horror movies involved vampires, then there was a wereolf fad, then a Frankenstein, and so on.I'm seeing a lot of games, movies, stories involving possessed/malfunctioned robots, animatronics, and dolls since the games have been made. It will be part of the horror classics like a lot of the 80s movies SAW, Friday the 13th, Nightmare on Elm Street, Halloween, etc. Outlast is defintiely a classic fvorite now, and FNAF is right behind it almost. FNAF was a very short lived hype, at least around my location.
BATIM has a better chance I think. It reminds you a lot of the old carttons characters and that is where I think will bring it to its glory. The first time I watched a game play I thought "Why do I know you? I've seen seen you before when I was a kid, and the more I say your name the more I should know you." Everyone loves the Warner Bros and Disney old cartoons and this kind is a way to bring that back. It's a way to relive those memories but with a fresh concept.
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