Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 9, 2017 20:10:06 GMT -5
So here we can talk about the general gameplay!
Are you stuck with anything? Feel free to ask here, I'm sure there'll be someone to help you out. I know I struggled with a couple achievements, so I'd be more than happy to help!
Personally, I adore the gamestyle and lore. The setting it's based in is wonderful, I wish there were more games like this!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 9, 2017 20:57:35 GMT -5
I know where most of the Easter egg things are, so I can help with that as well. Not that I also help you with a few there Docky.
|
|
|
Post by Prime on Sept 9, 2017 22:56:11 GMT -5
Thanks for this thread, I'll go ahead and pin it for future references and it being easier to find
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 8, 2017 0:16:12 GMT -5
The game had been updated and now a lot of the lag has gone away. I still need to play the game on the lowest resolution and no special effects but I can move around way smoothly than before. Though there are still a little of the hindering lag in some busier parts, but like I said, way better than before. Here are some really helpful tips for ch 3. Before I start my list, I want to say that before I have rarely ran across "Bendy", but now, I constantly do. Now this list will focus more on "Bendy's" mechanics and also is still not quite down to the bone correct but it still proves very useful.
1.] Bendy appears at random for the most part, YET he has a pattern. He is random in timing thought there are some give aways. a.] Some searchers and monsters are placed in certain spots and will always appear once you come back to that level. If none appear suddenly, that means "Bendy" is close by. Meaning he knows you are on that level and he too is on that level, just not out in the open yet. Be on high alert when you remain too long on a level and this occurs. Stay close to a miracle station when it does even if it means you hover right in front of it. "Bendy" could pounce you if you take advantage of not being hindered. b.] When you clear out a level, or section of that level, of the searchers and monsters they normally disappear until you leave that level. After you have cleared your work space, sometimes a random searcher may appear, usually when working on a puzzle. This means one of two things: One, you have been out in the open for way too long and that "Bendy" is on his way. If this is true, you'll encounter this scenario up to three times (not always though) before "Bendy" appears. The second thing is, "Bendy" exactly knows where you are but wants to make sure by sending a searcher out. You defeat the searcher, he knows exactly where you are. If you run away from the searcher, he can then cut you off by easily predicting your route by knowing exactly where you have been. No matter which is true, always seek shelter in a station because he will randomly appear going from immediately after you defeat the searcher, to a minute or so after you defeated it or are/have ran away. When you are in the station, stay there for a while, usually until you have seen "Bendy" has passed by. c.] Be prepared to escape at any time when solving puzzles, the longer ones to be specific. He sometimes likes to surprise you, especially with the pump tubes since they take longer to receive the necessary parts. Do not hover over the places where swollen searchers pop up unless a miracle station is a few steps away because of this reason.
2. "Bendy" can (now?) be heard from quite a far distance without the accompaniment of the ink trails. Always be listening. You can very easily avoid him if you hear him three or four staircases up (maybe a whole level up). Just stop and listen when you hear the faint sound of him to see which direction it is going. If they get fainter and disappear, continue on full alert. If they start getting louder, slowly back track your way. It is less likely that you'll head towards if if you go back the way you came, than just continue forward. Usually this helps act as a warning to his presence as he patrols a certain stretch.
3. Also, the ambiance will subtly change. It you feel that is has become more active, making you feel dread, then "Bendy" is near and closing in on you. I still need to really pay attention to this but if the ambiance music seems to faintly sound like a searcher with moaning sounds, then "Bendy" will pounce at any second. I'd highly recommend quickly seeking a miracle station if you hear that since it'll be obvious that "Bendy" is stalking you.
4. With the update, certain tasks are now are a specific level (ex: pump puzzle on level P, swollen searchers on level 11, etc). "Bendy" will roam around more on that level once you have been given your objective. It is important to listen carefully and watch for unusual ink creature behavior.
5. "Bendy" has set patterns of entrances and exits. The best advise it to stay hidden in a station and watch him roam around (provided you can still keep a visual on him) and figure this out. It seems like he enters and exits more near posters, though there are a few times he exited into blank walls in corners. I believe he has two, maybe even up to three, definite paths that he patrols on each level.
6. "Bendy" can randomly patrol a level and staircase. When using the method of stairs as your major means to travel, he will patrol them more frequently. If you use the elevator more, be prepared to be caught by a patrolling "Bendy" as soon as you get off, whether or not he is there. "Bendy" is more likely to patrol a level, specifically the one where your current objective is focused on, but usually he lays dormant somewhere until he hears you and could predict your movements.
7. Use the elevator spareingly. Best advice given by Thomas Connor is to take the stairs. You'll double your chances of running into Bendy if you actually use the elevator. Remember, Alice warned you that "Bendy" has incredible hearing. "Every creak in the floor, even the slightest rustle of a paper" she mentioned to that effect as well as "you don't know what might draw him in". The elevator is a noise that triggers Bendy to appear. Now you can also use the elevator to your advantage. Say you're traveling the stairs and run across him without being seen. If a station is too far away, simply go to the nearest level and press the button for the elevator but DO NOT wait for it. Press the button and try continuing the way you tried before. This will most likely divert "Bendy's" attention to the level where you press the elevator button and it takes him a little bit to travel from where he was to that level, giving you some time to walk clear of his path and continue on. This is really effective when he is blocking you from ascending from level 9 which forces you to use the elevator.
8. If "Bendy" blocks your way from level 9 you have three options. The first is to go back on level 9 and wait a while till he decides to patrol in a different place. It seems that he'll never step foot on that level (Alice/Bendy rivalry confirmed?). The second is to go back to level 9 and use the elevator button then retry the stairs. This will throw "Bendy" off and he will try and predict that you'll be on one of the levels and hence lurk about there. The third is to use the elevator from level 9, but be prepared to run from "Bendy" as he'll try and meet you on the level you arrive to providing he predicted correctly. If you go for the third options, I'd highly recommend not going to the level in which your objective is on, as "Bendy" might go there first since the elevator would be an obvious quick method to get there.
9. Never run. Ever. Take your time. Don't rush. Bendy it too powerful to outrun for the most part, so if you hear "the Little devil darling" song, he spotted you. Now if you're climbing the stair and you see the ink marking appear and you catch a glimpse of him around the wall and quickly step out of view, simply wall back the way you came. If you start to run, you guaranteed a death. Running is another sound that triggers Bendy.
10. You can outrun "Bendy" but it difficult. If you are waddling in ink, you're basically dead. Elsewhere, you can run, but in short burst since you you have stamina. Constantly repress and hold down your running button to keep a steady pace. This can save you. If you just press and hold the running button down, you'll gradually lose stamina in a short time and "Bendy" will get you.
11. Immediately try to find a hiding spot when you see the ink markings appear. A thumping heart sound is also heard with this. But don't forget to NOT run while doing so. Back tracking is usually the best way if you know a miracle station is too far away. If this is the case, back track a good distance and then stop moving, watching the path you tried to take earlier to see if "Bendy" is still advancing into your direction. If he's not, stay still for a moment to hear/see him eventually approach. If he continues to approach keep back tracking until you come to a miracle station. If he doesn't continue, stay there a few more seconds to be safe and continue on your path again. If he lingers, repeat the steps.
12.Take Alice's advise with not staying in the open for too long. Remember "Bendy" randomly appears yet has his patterns. My biggest advice with that: keeping hiding in the miracle stations from time to time. And vary it. Not just your time out in the open, but the amount of time spent in the station. "Bendy" tries to predict us, so if we constantly spent the same amount of time in the open and in he stations, then he'll appear at annoying times like getting out of the station. Also, do not hide in every station as you come across it, it too will increase your chances of running into him as he can now predict you, but don't go as long as you can without hiding either as he can easily trace your tempo. I advise hiding after defeating a few monsters at once to be safe on the fact that their groans will trigger "Bendy". Your first objective should be to hide when entering a new level, and before you leave a level, with the exception of spending very little time on a level. Not to mention, "Bendy" will be able to predict you from time to time, so keeping a vary yet steady pace of hiding will help increase your likelihood of surviving a surprise appearance.
13. Always be on the move, but remember to move slowly. "Bendy" can at times predict where you are, but it'll be a little harder to ambush you if you keep moving.
14. (this one is subject to change as I continue playing the update ch 3) The projector monster is easy to out run and can be killed, unlike "Bendy". You can also hide from it too, like "Bendy". I'd recommend killing the projector monster to easily find all the hearts, though I'd also advise not to because it is a very difficult task to accomplish unless you have the Tommy gun. Though right now there is a bug where you can trap him between a wall and fence when going up to the elevator, giving you absolute free roam in the maze. But don't get too close to him when you have him trapped, you can easily encourage him out of it. Take your time as well with that level.
|
|